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Saving the world, one idea at a time.

 

As a writer and game designer from Southern California, I constantly push myself to create rich worlds full of diverse and interesting characters. Influenced greatly by the works of Darwyn Cooke and Moebius, I try to bring both a writers ear and an artist’s eye to every project I take on. Super-Human Resources, my first self-published game will be the culmination of my love for comic books, games and collective storytelling, with a wide cast of characters, a rich central narrative and a compelling game-play hook, SHR will be the next big thing in board-games.

 

As an artist I hope to:

 

1. Encourage creativity in everyone who engages with my work.

​2. Help people tell stories together, for their shared narrative will be more rich than any they may witness alone.

​3. Build worlds that people wish to return to again and again.

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